A Brief History of Little Brother from the Twin Technologies
Although AR and VR are often called as twin technologies, AR’s records on history does not match VR’s whose longer span of memories up to 19th century. AR’s presence was ‘postponed’ until computing technology emerged as an advance civilization tool years after possible VR concept was determined. If we would like to trace back to find how AR started, the furthest known source is when Morton Heilig and Ivan Shutherland respectively pioneered the visual based enhancement device on advanced system in 1960s. Heilig with his sensational Sensorama and Shuterland’s head mounting display, also intercepted with VR’s long historical journey, became important early clues to the history of Augmented Reality as well as VR history. As Shuterland once said “The ultimate display would, of course, be a room within which the computer can control the existence of matter,” it emphasizes that enhancement of senses through computer is the basic concept of AR.
History of Augmented Reality
In the mid 1970s, Myron Krueger continued to make Augmented Reality technology appeared vividly by founding Videoplace, the first interactive artificial reality created on computer; This technology allowed the user to interact with its artificial contents on the computer. Videoplace consisted a computer, projectors, screen, video recorder, and silhouettes of the user. The concept of this invention is to connect two or more separated rooms so the users or objects, in form of silhouettes, in respective room can interact with each other then emitted on projected screen. The output of interacting silhouettes came from camera which recorded the objects and performed as a motion sensor. Videoplace has become a significant role to history of Augmented Reality.
Another computer luminary who showed up on the history of Augmented reality time line